How hard can a MA crit?

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ClockworkD
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How hard can a MA crit?

Postby ClockworkD » Tue Dec 12, 2006 11:49 pm

So, was trying to figure out how hard a MA could crit yesterday in org chat, and decided to try to figure out a theoretical maximum hit.

Now, I'm interested in maximum possible damage on a single crit on a target with no AC, not a reasonable setup for every day use, or even normal +DD use.

Anyway, let's see. I'm going to worry first about +dmg. Figuring out max MA skill and AR is much harder, and maybe I won't do that.

The MA wants to use energy fists, so that he can wear blue gloves. Also, the MA is teamed with a trader, a keeper, a soldier, and adventurer, with an engineer and crat in AoE range. I thought that the MA wanted to be trox for MR, but upon further research, I think that the MA actually wants to be a clan opifex for SB.

Armor setup + arul sabas.

That's +343 +164 = +507 dmg from armor.

Partial perk setup for another +290 dmg

Implants/symbs:
Ethereal Implant of Berserker Rage in l.arm: +90
Sinew of Tarasque in r.arm: +40
Ql 300 +energy clusters in both wrists: +9 +13
Can't implant the shiny into r.hand, because it conflicts with MA cluster, and no symb MA can wear has +energy there.

+152 dmg there

Self Nanos:

Fists of the Lightning Crane: +23
Autumn Leaves: +305
Horde: +12

+340 total

QL 300 Sentient Corrosive Turret for +75
QL 250 Uncloak Pulse Turret for +75

Hit MoTR: +120

That's a total of +1559 so far.

Another +800 from clan opifex SB.

Okay, now the teammates get to help out:

Sacrifice: +1300
Suppressive horde: +220
Vengeance of the Immaculate: +130
Gazump fight: +107
Calia's Form: Sabretooth: +56
Leader of the Pack: +19
Sympathetic Entropy Infusion: +25

+1857 from that, +4216 total so far
Last edited by ClockworkD on Wed Dec 13, 2006 12:10 am, edited 2 times in total.
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Postby ClockworkD » Wed Dec 13, 2006 12:00 am

Wait! I'm wrong! Maybe the MA doesn't want energy dmg...
Why the switch? +220 from Adv's beckoning!

Cold dmg beats it out... loses +120 from RBP and blue gloves, gains +10 back from CC gloves and +20 from aura magnifier. Lose another +22 from the lack of +cold clusters. Hmm, only one +75 dmg tower available though, so that's another -75. Also, no cold fists nano, so -23.

220-120+10+20-22-75-23=+10.

So, almost no difference, but maybe it is +10 more?
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Postby Sozinho » Wed Dec 13, 2006 1:04 am

Geeze, I can be that uber just have to roll a new clan MA ?
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Postby ClockworkD » Wed Dec 13, 2006 4:40 am

Oh yeah, another thing I forgot...

The MA in question just did Ice Golem and Hollow Island:

+9 from IG
total of +11 from HI brood champion nanos.

:)
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Postby Sozinho » Wed Dec 13, 2006 4:44 am

Ure MA is totally addicted to +damage stuff :)
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Postby Toffemaster » Wed Dec 20, 2006 2:21 pm

You're forgetting the trader AC debuff here (unless I missed it somewhere in there) and the Dragonfire perk which makes fire the natural choice of dmg at all times.
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Postby ClockworkD » Thu Dec 21, 2006 12:43 am

Well, I'm assuming that the mob has 0 AC.

Can a mob get negative AC, and if so, does that allow for more damage than if it had 0 AC?
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Postby Ruffixx » Thu Dec 21, 2006 1:46 am

AC drains really do jack squat. In SL at least... and I never remember if they had any major effect on aliens/rk. Usually if I drained AC's it was because then I buffed peoples' ACs when I played Opi
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Postby Toffemaster » Thu Dec 21, 2006 2:02 am

Using Dragonfire ALWAYS makes me hit for 200 dmg or more on any mob I've encountered so far.
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Postby Ruffixx » Thu Dec 21, 2006 2:35 am

FC loves MAs more than they love Traders - proven fact
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Postby Sozinho » Fri Dec 29, 2006 3:43 pm

Ruffixx wrote:FC loves MAs more than they love Traders - proven fact


And MAs love Traders even more <3 Umbral
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Postby Styles999 » Tue Jul 22, 2008 12:59 pm

Toffemaster wrote:Using Dragonfire ALWAYS makes me hit for 200 dmg or more on any mob I've encountered so far.


Yeah, i use dragonfire also and i normally get anywhere from +100 - 200 more per hit for a short time

as far as using it in SL, i havent noticed much there from using it


+4216 total so far

As far as that #, its weird, im up into the low 3k now, like 3096-3152 and im only lvl 125

Edit: 3153 new high pvm, pvp well i cant hit anything :P
Last edited by Styles999 on Wed Jul 23, 2008 1:49 pm, edited 1 time in total.
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Postby MrNemo » Tue Jul 22, 2008 6:39 pm

you cant have 2 borrow strength... right? the item is:
[NODROP][UNIQUE][SPECIAL]
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Postby Sorhan » Tue Jul 22, 2008 6:41 pm

MrNemo wrote:you cant have 2 borrow strength... right? the item is:
[NODROP][UNIQUE][SPECIAL]


That's correct... the other one should be Might of the Revenant, probably clicked wrong one.
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Postby Sozinho » Sat Aug 02, 2008 7:59 am

It's easy. No one can crit harder than Toffe...

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