SL Dungeon (esp. Arul Saba Gems) Guide!
Moderator: Generals
SL Dungeon (esp. Arul Saba Gems) Guide!
This thread will contain detailed information and directions for the Arul Gem dungeons. Clock found some awesome maps with details about all the dungeons in every zone:
Jexai's Anarchy Online
Shadowlands Atlas
Sorhan's Directions: Routes to the buttons on each floor are listed. Hopefully they make sense, but just in case: a direction of N should, for example, be read as "Run N until you can't any more and must make a choice between other directions."
Mobs: Will also try to post the approx level of the dungeon mobs, as well as mobs of note (redeemed, unredeemed, spirits)
Feel free to post your own info and I will add to the first post.
SL dungeons are marked by blue squares on Spheremap, for those of you who didn't know.
Nascence
I've only ever been here on ARK tour.
Althea says that bosses drop lowbie arbiters for level 60 req bracers only
Elysium
~150 dungeon - Tinker Tower (Ely sanct statue)
Bosses drop lowbie arbiters for level 60 req. bracers only
Scheol
Scorchid (boss) - drops 2 arbiter gems.
Arul gem dungeon - Pos: 1586.4, 1755.0, 250.3, E of Ergo (unred)
- 1st floor: W, S, W, N into hall, W
- 2nd floor: NE, N
- 3rd floor: NW, take middle, straight W
Arul gem dungeon - Pos: 1341.8, 1470.6, 153.1, S of Ergo, by Rigid Girder (~120, spirits, red)
- 1st floor: E, N, E, across narrow rock bridge
- 2nd floor: W, S, W, NW corner of room
- 3rd floor: S, first E, S, SE corner of maze room
Arul gem dungeon - south of 140 incarnator (~125 level boss)
- 1st floor: all the way E, N, E
- 2nd floor: S through locked door, W, N
- 3rd floor: E, through maze room
Adonis (note: a few land dungeons also have Eradicus, but it's a higher level much harder one so Abyss is better)
Eradicus (boss) - drops 3 monarch gems as well as Joker's Glyph.
Arul gem dungeon - Pos: 1749.6, 2541.5, 8.6, take Lament Lagoon statue, N of dryad bosses, door without sand, in Abyss (~125, unred)
- 1st floor: W, S
- 2nd floor: S, E
- 3rd floor, N, W in maze room
- 4th floor: N
Arul gem dungeon - N of Unred. temple, in Abyss
Penumbra
Rancid (boss) - drops 3 emperor gems as well as Amulet of Algid Amber (inf boots.) Casts a nasty init debuff; wear HH@B if you can!
"A Frozen Door" Dungeon - lvl 185 Rancid
Pos: 2383.3, 920.1, 40.6, Pen Fort statue, SW dungeon at E incarnator (~170)
- 1st floor: E, N then follow hall E
- 2nd floor: W
- 3rd floor: E, take right path, E then N through maze room
- 4th floor: W then N, take middle path, W
Inferno
Arachnis (boss) - drops 3 stellar gems as well as Pure Novictum (+10) Ring
Dungeon - lvl 210 Arachnis
Pos: 1100, 400, just N of Inf portal from Pen (info courtesy of Imon)
- 1st floor: East all the way - clicky.
- 2nd floor: start by going a bit East, and then turn North until you cant go any longer. Go West til you see button - clicky (this was the tricky floor imo)
- 3rd floor: East into a large room where you turn NE and head up the ramp in the room - clicky
- 4th floor: Go through door SW. Keep heading West through maze and into a room with the button - clicky
- Bossfloor: Pull adds up the stairs first before pulling the boss... and GL and HF!
Jexai's Anarchy Online
Shadowlands Atlas
Sorhan's Directions: Routes to the buttons on each floor are listed. Hopefully they make sense, but just in case: a direction of N should, for example, be read as "Run N until you can't any more and must make a choice between other directions."
Mobs: Will also try to post the approx level of the dungeon mobs, as well as mobs of note (redeemed, unredeemed, spirits)
Feel free to post your own info and I will add to the first post.
SL dungeons are marked by blue squares on Spheremap, for those of you who didn't know.
Nascence
I've only ever been here on ARK tour.
Althea says that bosses drop lowbie arbiters for level 60 req bracers only
Elysium
~150 dungeon - Tinker Tower (Ely sanct statue)
Bosses drop lowbie arbiters for level 60 req. bracers only
Scheol
Scorchid (boss) - drops 2 arbiter gems.
Arul gem dungeon - Pos: 1586.4, 1755.0, 250.3, E of Ergo (unred)
- 1st floor: W, S, W, N into hall, W
- 2nd floor: NE, N
- 3rd floor: NW, take middle, straight W
Arul gem dungeon - Pos: 1341.8, 1470.6, 153.1, S of Ergo, by Rigid Girder (~120, spirits, red)
- 1st floor: E, N, E, across narrow rock bridge
- 2nd floor: W, S, W, NW corner of room
- 3rd floor: S, first E, S, SE corner of maze room
Arul gem dungeon - south of 140 incarnator (~125 level boss)
- 1st floor: all the way E, N, E
- 2nd floor: S through locked door, W, N
- 3rd floor: E, through maze room
Adonis (note: a few land dungeons also have Eradicus, but it's a higher level much harder one so Abyss is better)
Eradicus (boss) - drops 3 monarch gems as well as Joker's Glyph.
Arul gem dungeon - Pos: 1749.6, 2541.5, 8.6, take Lament Lagoon statue, N of dryad bosses, door without sand, in Abyss (~125, unred)
- 1st floor: W, S
- 2nd floor: S, E
- 3rd floor, N, W in maze room
- 4th floor: N
Arul gem dungeon - N of Unred. temple, in Abyss
Penumbra
Rancid (boss) - drops 3 emperor gems as well as Amulet of Algid Amber (inf boots.) Casts a nasty init debuff; wear HH@B if you can!
"A Frozen Door" Dungeon - lvl 185 Rancid
Pos: 2383.3, 920.1, 40.6, Pen Fort statue, SW dungeon at E incarnator (~170)
- 1st floor: E, N then follow hall E
- 2nd floor: W
- 3rd floor: E, take right path, E then N through maze room
- 4th floor: W then N, take middle path, W
Inferno
Arachnis (boss) - drops 3 stellar gems as well as Pure Novictum (+10) Ring
Dungeon - lvl 210 Arachnis
Pos: 1100, 400, just N of Inf portal from Pen (info courtesy of Imon)
- 1st floor: East all the way - clicky.
- 2nd floor: start by going a bit East, and then turn North until you cant go any longer. Go West til you see button - clicky (this was the tricky floor imo)
- 3rd floor: East into a large room where you turn NE and head up the ramp in the room - clicky
- 4th floor: Go through door SW. Keep heading West through maze and into a room with the button - clicky
- Bossfloor: Pull adds up the stairs first before pulling the boss... and GL and HF!
Last edited by Sorhan on Fri Nov 17, 2006 3:53 pm, edited 22 times in total.
This is awesome good work, Sorhan. <3
EDIT
In nasc I know you can head down in the cripplercave a few floors, and kill a mob there. Im sure he drops gems, but those those dont fit into Arul-Sabas... atleast that is what I remember from killing all the spiders down there (good chance dropping a pattern that sells for 10-15k(?) in those early levels)
EDIT
In nasc I know you can head down in the cripplercave a few floors, and kill a mob there. Im sure he drops gems, but those those dont fit into Arul-Sabas... atleast that is what I remember from killing all the spiders down there (good chance dropping a pattern that sells for 10-15k(?) in those early levels)
- Althea Talbot
- Wanderer
- Posts: 120
- Joined: Tue Oct 04, 2005 3:28 am
- Location: Wandering around Star Wars Galaxies
Hmm, well that stuff is a little out of the scope of this particular thread, but is included in a broader Arul Saba guide I'm planning for these forums. For now you can check Arcanum for some good information about that.
Briefly, the most valuable gems tend to be Eternal Juggernaut (hp), Burning Plasma (energy), Corrded Glory (chem), Searing Desert (fire) in those order.
Although, do hold onto any gems you get even if you don't need them, as we have a plan in the works that will let people help out OO and get raid points for org raids at the same time.
Briefly, the most valuable gems tend to be Eternal Juggernaut (hp), Burning Plasma (energy), Corrded Glory (chem), Searing Desert (fire) in those order.
Although, do hold onto any gems you get even if you don't need them, as we have a plan in the works that will let people help out OO and get raid points for org raids at the same time.
- ClockworkD
- General
- Posts: 868
- Joined: Tue Oct 04, 2005 3:33 am
- Location: New Jersey
Finally found the links to some great maps that I've used before!
http://www.jexai.co.uk/anarchy/sl_maps.html
http://atlas.finnvik.com/
http://www.jexai.co.uk/anarchy/sl_maps.html
http://atlas.finnvik.com/
Inferno dungeon:
1st floor: East all the way - clicky.
2nd floor: start by going a bit East, and then turn North until you cant go any longer. Go West til you see button - clicky (this was the tricky floor imo)
3rd floor: East into a large room where you turn NE and head up the ramp in the room - clicky
4th floor: Go through door SW. Keep heading West through maze and into a room with the button - clicky
Bossfloor: Pull adds up the stairs first before pulling the boss... and GL and HF!
1st floor: East all the way - clicky.
2nd floor: start by going a bit East, and then turn North until you cant go any longer. Go West til you see button - clicky (this was the tricky floor imo)
3rd floor: East into a large room where you turn NE and head up the ramp in the room - clicky
4th floor: Go through door SW. Keep heading West through maze and into a room with the button - clicky
Bossfloor: Pull adds up the stairs first before pulling the boss... and GL and HF!
I'm more like the walk me down there and I owe you one. But yeah, having a picture with lines for where to go really helps over have to read text and do what's said there....Sorhan wrote:Thanks for the great info Imon!
I'll look into maybe getting some pics up for this soon, text directions can be kind of tricky.
Maybe a reason I fail to cook dinner following a recipe without pictures...
...take a set ammount of this and another ammount of that and...
*just mashes stuff togheter, takes his bob and whips it smooth and toss it into oven...*